Advertising Agency: Buzzman, Paris, France CEO / Creative Director: Georges Mohammed-Chérif Art Director: Louis Audard Copywriter: Tristan Daltroff Art Director Assistant: Clément Séchet Year: 2013
TNT TV Channel – Dramatic surprise on an ice-cold day
Advertising Agency: Duval Guillaume Modem, Brussels Creative Director: Geoffrey Hantson, Katrien Bottez Copywriter: Dieter De Ridder Art Director: Ad Van Ongeval Production Company: Czar Director: Koen Mortier Year: 2013
Fantastic Delites – How Far Would You Go?
The Delite-o-matic is an interactive vending machine that dispenses free packs of Fantastic Delites simply by pushing a button hundreds of times or by performing challenges. The Delite-o-matic was put out on the streets to prove that because Fantastic Delites taste so good, people will go to incredible lengths to get their hands on them.
Advertising Agency: Clemenger BBDO, Australia Creative Director: Karl Fleet Digital Creative / Art Director: Oliver Prenton Digital Creative / Copywriter: Matt O’Grady Year: 2012
TNT TV Channel – Big Red Push Button
To launch the high quality TV channel TNT in Belgium we placed a big red push button on an average Flemish square of an average Flemish town. A sign with the text “Push to add drama” invited people to use the button.
Advertising Agency: Duval Guillaume Modem, Brussels Creative Director: Geoffrey Hantson, Katrien Bottez Copywriter: Dieter De Ridder Art Director: Ad Van Ongeval Production Company: Czar Director: Koen Mortier Year: 2012
Coca-Cola – Happiness Truck
A Coca-Cola delivery truck is converted into a happiness machine on wheels delivering “doses” of happiness in the streets of Rio De Janeiro, Brazil. Where will happiness strike next?
Advertising Agency: Definition 6, Atlanta Year: 2011
Air France Music is known and renowned for its exclusive musical selections. As suitable for an airline company, they are now inviting music lovers to turn their heads towards the sky with the new iPhone application “Music in the Sky”, designed by its agency BETC.
The principle is both poetic and fun: exclusive tunes are hidden in the clouds and all you have to do is catch them by lifting your iPhone, which automatically adds them to your playlist. Anyone with an iPhone can use the app, but travelling passengers will also have the privilege of discovering new tracks depending on where they are in the world: from Paris to Tokyo to Buenos Aires, the sky will hide its own music.
For the first time, thanks to the application, Air France Music fans will be able to listen to the “on air” selections played on board the planes also on terra firma. To celebrate the launch, unreleased tracks from François & the Atlas Mountains, Eugene McGuinness, Villagers, Melody’s Echo Chamber and Tomorrow’s World will be revealed. Finally, throughout the year, Air France Music will organise competitions in the app with the chance to win unreleased tracks, concert tickets or even plane tickets. The Air France Music application can be downloaded free in the Apple Store.
Advertising Agency: BETC Creative Director: Florence Bellisson Art Director: Sebastien Partika, Esteban Lebour, Alexandre Saad Copywriter: Edouard olhagaray, Guillaume Rebbot Web Designer: Bernard Quarante Year: 2012
In 2008 BETC Euro RSCG created this integrated campaign, which incorporated ambient, radio, press, film and on-line elements, to raise awareness of the Sci Fi Channel in France. The campaign was based around ten alien “children” toys that were placed in different locations acros eight French cities. Fans were then encouraged to search for them by following clues found on a website and in radio ads. Posters were also displayed around towns to advertise the website. The intention was to create an emotional link between the Brand and people who were not already fans of science fiction. Each alien found earned its rescuer a reward of 500 euros. When nine of the figures had been located it was revealed that the tenth had been placed in an orphanage, where it could be interacted with via a website and a page on Facebook.
The treasure hunt apect of the campaign appealed to fans of the Sci Fi Channel, while also attracting new viewers to the brand.
Advertising Agency: BETC Euro RSCG, Paris Year: 2008
In 2008, clothes company Wrangler put out a pitch to advertising agencies asking for help to reinvigorate the brand within the European youth market. It faced a specific image problem. “The problem was that Wrangler is an American brand, 125 years old, associated with middle America…” explains Fred Raillard of Parisian agency Fred & Farid. “So the perception of Wrangler was very much linked to the cowboy… But the cowboys in Europe was negative, because the cowboy means old, white America. It’s Marlboro, it’s John Wayne, it’s the people behind the indian genocide. It’s George Bush, who was hated in Europe”.
Despite this, Fred & Farid, which won the pitch, felt it was important not to stray too far away from the brand’s root in its new advertising. “You cannot start from scratch with the communication of a brand thai is 125 years old” continues Fred. “You cannot. Especially as in America the communication about the cowboy was to carry on… So we tried to extract the values of the rodeo - the wildness, being on an animal, roughness. Also, the positive aspects of cowboys – environment, nature, living with animals. Living in sinch with nature, having courage. We tried to extract some values that would connect with young people in Europe. The we thought: maybe we could just move from the cowboy to the animal… To the horse, in fact…”
This concept tied in with an old logo for the brand that the creative team found during their research. The logo from the 1970s saw the letters of the Wrangler name forming the shape of a horse. It may have been what Raillard describes as “cheesy”, but it meant that Fred & Farid’s idea of focusing on the brand’s associations to animals had a heritage. They then tested the concept on the target audience, and connected the idea with the culture of the time. “It was a period when we where facing a crisis” says Fred, “everything was collapsing, the banks were collapsing, and in that period of time we all had the feeling that our human society had reached a limit. So it was relevant to highlight that maybe we’d lost something when we lost our animality…”
The slogan WE ARE ANIMALS was decided upon, though Fred & Farid realized that this high concept ran the risk of backfiring if the execution of the ads was too heavy-handed. The key was to emphasize the animal instincts of humans, but in an unexpectede way. “The first thing we decided was to never show any animals…” says Fred. “To not create confusion – we’re talking about human animality, so the big mistake would be to show an animal. Then we thought with such a strong statement, we couldn’t play around, we had to really do it. The whole background had to be animalistic – spontaneous, not too intellectual. So we decided to set up a way of working on Wrangler that was more spontaneous and creative…”
The team decided to avoid too much planning and over-thinking before the shoot, and to employ a photographer who was skilled in attaining a raw, natural quality to their work. “We looked at photographers not from the ad industry but from art” says Fred. “People who in their personal work are passionate about showing human animality, celebrating animality in humans. We choose Ryan McGinley, as already in his personal work he was really driven by the whole idea of our animality…”
McGinley’s shooting style is loose, and his work follows a tradition of documentary photography begun by artists such as Nan Goldin and Larry Clark. He developed his style in the late 1990s by documenting his friends and acquaintances in New York engaging in parties, sex and general hedonism. When he moved to more formal shoots, using models, he retained this naturalistic approach. A shoot of McGinley’s even a commercial one, will usually involve setting up loose parameters and scenarios, but otherwise letting events evolve naturally, with everything captured on camera.
Fred & Farid wholeheartedly embraced this style of working for Wrangler shoot, which took place in the New Jersey countryside over two nights. Twelve models were selected to take part, drawn not from professional agencies but from street-casting. Actors and performance artists were also among those chosen, and the shoot, when described by Fred, has the feel more of an art performance than a commercial exercise.
“It was a crazy shoot!” he says. “People made love in front of us… everybody got crazy for two nights. It was freezing like hell, we were wearing North Face jackets, and they were naked in nature! Everybody was amazing, everybody went for this art experience. We experimented with any idea that anybody had on set…”
Mcginley, and his assistant, Tim Barber, took thousands of photographs over the two nights, according to Fred. “So you don’t even have time to think about anything – any idea that anyone has you experiment with. It’s chaos, complete chaos… and inside this chaos some pearls pop up…”
The shoot resulted in a set of arresting images, which were used to create the posters that stood at the centre of the WE ARE ANIMALS campaign. Beyond the impact of the images themselfs, what is striking about the posters is the lack of overt branding. The brand’s logo appears at the bottom, alongside the tagline, but otherwise the photographs are given room to breathe, a highly unusual approch in billboard advertising today, where brands have a tendency to shout their messages.
Even the product itself is absent from many of the shoot. “We had to convince them” says Fred. “Clients want to show their product, but we really fought to convince them, to get them on board with us that it is more important to bring back the Wrangler attitude and make a connection with a new generation. They would never have done it by showing the denim, because even if it’s great denim, denim is not a surprising product. We all wear denim now…”
The WE ARE ANIMALS print and poster campaign is a great example of pure branding. Fred & Farid used other media to do the less exciting work of the ad campaign – using the Wrangler website to provide the vital product information, for example – but insisted that the posters be more ambiguous. It was a risk strategy that ultimately paid off for the jeans brand, injecting it with an edge and attitude that allowed Wrangler to stand out within an extremely crowded market.
Wrangler Jeans print advertising campaign, “We Are Animals”, won the Grand Prix for Print at Cannes International Advertising Festival.
The Wrangler campaign was developed at FFL Paris by executive creative directors Fred & Farid (Frederic Raillard and Farid Mokart), art directors/copywriters Julie Louison and Perinne Durand, copywriters Baptiste Clinet, Nicolas Lautier, Philippe Pinel, Frederick Lung. Filming was shot by Ryan McGinley, known for his nude films.
In 2006 the French poultry brand Le Barran is being promoted with a campaign created by DDB Paris that aims to prove that consumers can always trust a chicken raised in the open air. The campaign features various scenarios where people show their trust for a giant chicken.
Nobody would trust a chicken. Except if it comes from Le Barran Chicken. Then, a salesman can peacefully answer a phone in the back of a luxurious jeweller’s shop, leaving Le Barran Chicken facing alone two sumptuous necklaces; you’ll climb up a mountain face and be confident in your Chicken Cottage alpinist partner; you’ll let your daughter go out on a Saturday night with a Chicken cottage biker on a poxerful motorcycle; you’ll let your child learn how to swimm with a Chicken Cottage as teacher; you’ll take plane and fell confident knowing that the plane is in the hands of a Chicken Cottage pilot. In the last one, sees a man in a clothes shop unable to decide which shirt to buy. He ends up copying the chicken’s choice. The ads ends with a line that translates as: “Le Barran: it’s the chicken you can trust.”
Advertising Agency: DDB, Paris Creative Directors: Sylvain Thirache, Alexandre Hervè Copywriters: Jerome Langlade, Marie-Eve Schoettle Art Directors: Jean-Yves Lemoigne Year: 2005/2006 Bronze Lion for the campaign
A holographic model in lingerie appears and disappears in a shower of stars which animates on the window and conveys a sense of magic.
The video documents an amazing idea. Empreinte has just opened its store l’Atelier lingerie in Paris. So they had to come with some unique idea that would draw the passers-by attention. A holographic mannequin wearing l’Atelier lingerie appeared after 9 pm each night between May 23 and May 26, animating the window before disappearing in a shower of stars.
Advertising Agency: Carlin international Production: Animatik Studio, Paris Year: 2012
On October 10 2010, the fourth European Day Against the Death Penalty, Amnesty International France launched a commercial to mobilise support amongst decision-makers and the general public for its campaign against the death penalty.
The film, created for Amnesty International France by advertising agency TBWA Paris, used life-like wax figures to depict four different methods of execution: firing squad, hanging, beheading and the electric chair. In each scenario, the wax figures melt then crumple – powerfully illustrating the campaign’s strap line: ‘Death to the Death Penalty’.
In a chiaroscuro mood, a firing squad is pointing guns to a prisoner. Characters made out candle wax start to melt down. Then, a hangman is just about to knock down the stool of the prisoner but the rope of the Gallows starts melting down and the scene dissolves. The sword of an executioner and the executioner himself melt down. And eventually, an electric chair meets the same fate. As a reveal, the sentence shaped in candle wax “Death to the death penalty” followed by the very own Amnesty candle logo explain us that Amnesty has put a death spell on the death penalty, that it’s own flame is burning down executioners.
French broadcasters agreed to show the ad at no cost to Amnesty International during an initial run of 30 ad slots. The commercial was then shown in independent cinemas across France for a further four weeks and the creative idea featuring wax figures was also used in accompanying print ads - including posters in Paris – and also direct mail.
The ‘Death to the Death Penalty’ campaign generated significant media coverage and interest both in France and further afield. The commercial was viewed more than 400,000 times online with 30,000 views via the Amnesty International France web site. The advertising has since been used by Amnesty international in more than a dozen other countries – an unusual step as the organisation usually commissions then implements its marketing campaigns locally, market by market.
“We were amazed that support for the work among Amnesty International activists was unanimous – which for us is extremely rare,” says Sylvie Haurat, Communications Director of Amnesty International France.
The Story
Although 96 countries have formally abolished it and many more have not used it in years, 58 nations still actively practice the death penalty. Campaigns for all countries to end capital punishment are ongoing, however, and at a General Assembly meeting in November 2010 the United Nations renewed its call for a moratorium on the death penalty. Ahead of this Amnesty International France, part of global human rights organisation Amnesty International, decided to run a publicity campaign about the issue. France was one of the first countries to formally abolish the death penalty. Amnesty International France wanted to remind the French public that 58 countries were yet to follow their country’s lead, and it hoped France would step up its influence to persuade governments yet to abolish the death penalty to do so.
Amnesty International France is one of 72 national ‘sections’ of Amnesty International, the organisation that campaigns for internationally-recognised human rights for all. Typically, it runs campaigns around three or four different human rights-related issues each year with advertising created and then implemented locally, market by market. Budgets are always very tight so much if not all of the creative development and production work involved is done for free with media space either provided pro bono or at a reduced cost.
“We are very demanding client,” Sylvie Haurat says. “Not only do we have very little budget, we are extremely demanding when it comes to our concerns about ethics. And with the cross section of activists working for us, who all have strong opinions, it can be difficult to find campaign ideas on which everyone can agree.”
In early 2009 Amnesty International France approached TBWA-Paris to develop the death penalty campaign. The organisation had worked with the agency for almost a decade on an ad hoc basis – a relationship that had already produced a number of highly successful campaigns – and the brief was clear.
“Amnesty International already has a worldwide initiative called ‘Count Down for a World Free from Capital Punishment’,” explains Anne-Laure Brunner, TBWA-Paris’ Account Director and Director of New Business. “They gave us the historical background and the Count Down context. They made it clear we needed to mobilise support and to do so by being positive about how close they now are to realising their goal. And they told us to make sure that nothing we produced was directly critical of any particular, individual country.”
A significant feature of the brief – and the TBWA-Paris creative team’s starting point – was how different the death penalty brief was to others for previous Amnesty International campaigns. Unlike most of the other issues Amnesty International campaigns on, the death penalty is a fight that’s close to being won. Because of this, Amnesty International France wanted to do something different to most of our other campaigns – to be more positive. “It was about raising awareness,” says Sylvie Haurat. “And we wanted it to be a message that would appeal to everyone.”
The Strategy
The agency team’s initial discussions focused on different ways to present the death penalty as outdated and irrelevant – building on insight into the varied and often conflicting ways in which it is used in different countries, and the fact that there is little evidence to suggest capital punishment effectively dissuades others from repeating the same crime. The creative team were concerned that imagery such as an electric chair overgrown by nature might lack impact, however. Attention then turned to Amnesty International’s logo, which features the image of a candle signifying hope out of darkness. Their idea was to use figures of executioners made of wax melting.
“The thought of using wax figures came to us quite quickly because the Amnesty International logo stands for light and hope, and because the melting wax would simply show the time was right to make the death penalty simply melt away,” says TBWA-Paris Art Director Philippe Taroux. “We felt this was a positive way to get the message across – with only a final push in the campaign needed to bring it to its end, it was important to be engaging rather than shocking which people might have felt was alienating.”
Though the creative solution was found early executing it would take almost another 18 months, however. “If you don’t have the money to spend you need time,” Taroux adds. “We began by researching how we could film melting, life-size figures for TV. We approached production collective Pleix who we have worked with many times before to see if we could build and film the figures for real then melt them in post-production. But then we realised how difficult it would be to shoot what we wanted for real.”
Early tests showed it would be too difficult to film melting wax without it looking like stop-motion animation. The logistics involved combined with the limited budget available, meanwhile, meant a more cost effective way to do it was needed that look as realistic as shooting it for real.
“We then began working with post-production company Digital District to find a way to create figures using CG that looked life-size and realistic that we could then melt convincingly,” Taroux continues. “It was really hard as nothing like this had been done before and only in the last week could we be sure what we had was good enough. We ended up pushing the software to the limit on what turned out to be one of the most complicated ads I’ve ever done.”
So, the figures were sculpted in CG then melted using special software. Facial scans were also used to create extra details on the faces. An important balancing act, however, was ensuring that while realistic the figures did not too closely resemble any particular nationality, Brunner points out: “While we wanted the executioners to be realistic they couldn’t look too like one nationality.”
Creating the texture of the wax was relatively easy compared to simulating realistic melting. CG software is highly effective for quick water splashes but less suitable for melting more viscous substances very slowly. “Everything had to be really precise – which is always the case to get the best out of 3D,” Taroux adds. “We drew lot of storyboards to know exactly what we wanted in each shot working closely with the director. We then focused closely on the special effects. Editing was about making sure each of the four ‘stories’ had equal weight.”
Music choice was another important consideration. “The images were critical, but as important was creating the right ‘climate’ through the sound to provide an emotional dimension,” Taroux explains. The track eventually chosen after months of research was a stirring piece of music called ‘Everyday’ by Carly Comando. “We did not want anything that would over-dramatise the subject. The music was chose had to keep the human dimension – to be stirring and hopeful.”
Amnesty International France was closely involved throughout the extended development and production process.
“This meant a number of lengthy discussions among our executive committee – about the storyboards, for example,” says Sylvie Haurat. “Because one scene they suggested would show an executioner’s face melting. We had lots of discussions about the ethics of whether Amnesty International could be seen to melt an executioner. This might seem bizarre to an outsider but as I say, we are very demanding. But the idea was strong. And the scene with the melting face is still there.”
The finished film featured four different vignettes, each depicting a different form of execution: beheading by sword, a practice still used in some Middle East countries; firing squad, still used in China; hanging, used in parts of Asia; and electrocution, practise still used in parts of the US. Each vignette was carefully lit and shot against a simple black background with the audience’s viewpoint guided around the different figures and their equipment as the wax models began to melt.
Though the commercial took almost 18 months to produce the client was closely involved throughout the project. “We have a close relationship and so a strong degree of trust,” says Brunner. “There was much talking around the brief and first concepts as nothing had been done like this before. Then there was more talking around the realisation. Ultimately, however, it all turned out well and no modifications by the client to any of our work at all were made.”
The Impact
Amnesty International France’s ‘Death to the Death Penalty’ campaign launched on October 10 2010, the fourth European Day Against the Death Penalty. With an extremely limited budget, the campaign needed unpaid media coverage to extend its reach. So ahead of launch, the agency produced CDs and press releases about the campaign to distribute to the media along with scaled down wax models of an electric chair. This generated editorial coverage on four major TV shows and in numerous magazines. The commercial was then shown in French independent cinemas over the next four months.
The ‘Death to the Death Penalty’ film went on to have a significant and far-reaching impact. It generated a large amount of interest at home and abroad and, in the months that followed, the French-produced advertising was used by Amnesty International sections in more than a dozen other countries – a highly unusual move for an organisation where individual markets usually produce and use they own campaign materials, locally.
In the months since, the campaign has won more than two dozen advertising industry awards including a D&AD Yellow Pencil in the Animation category in 2011.
“The campaign’s success is down to the emotional power of the subject and the way it was presented which touched people without over-dramatising,” Brunner believes. “The film is positive and motivating. The technology behind it makes it look real. And the use of wax makes a direct link to the Amnesty candle. It is a perfect combination of pictures, music and message.”
Sylvie Haurat adds: “The strength of the campaign lay in the quality of the creative concept and its symbolic resonance. The length of time it took to make did cause us problems – we had hoped to run the campaign in October 2009 but it wasn’t ready until a year later. But pro bono work is never straight forward. And we were amazed that support for the work among Amnesty International activists was unanimous – which for us is extremely rare.”
Advertising Agency: TBWA/Paris Executive Creative Directors: Eric Holden, Rémi Noël Copy Writer: Benoît Leroux Art Director: Philippe Taroux Director: Pleix Production Company: Warm & Fuzzy Composting: Philippe Aubry, Dan Elhadad, Jimmy Cavé, Guillaume Nadaud, Guillaume Martin Music: Artist/Song Title: Carly Comando – Everyday
Insights, Strategy & the Idea
Perrier has always been a brand that works with two dimensions. From a rational side, its historical promise of extreme refreshment. From a more emotional one, its “hype” personality. The last years, the emotional side was a bit forgotten and Perrier started to be disconnected with a younger target. Perrier launched in 2010 a limited edition with Dita Von Teese to accelerate sales, make the brand sexy again and recruit younger consumers.
Plenty of limited editions are launched every year in the category, the challenge was to reinvent this very classic exercise.
Through PerrierbyDita.com, Perrier immersed younger consumers in an interactive, transgressive and addictive experience. With all the material done to drive to Perrierbydita.com (Foursquare/Twitter invitation, Facebook Connect…) and the content of the site itself (awesome gaming experiences), the site became as magnetic as the brand itself for bloggers, medias, or consumers who talked a lot about it.
Creative Execution
The Perrier Mansion is a fully interactive video-website that immerses the web-user in a sensual and intimate universe. Gliding into various rooms of this virtual place, the web-user is invited to follow Dita Von Teese and play seduction games. The first part launched last July has been enriched in December by a second chapter where the web user witness a new show of Dita : a glamorous striptease that can be seen until the end only by triumphing over other web-users. A display media campaign was implemented in July 2010 for the first chapter while in December, the launch of the chapter 2 has been carried out by bloggers and web- users.
To support the website, Perrier offered to smartphone users, a unique mobile experience by developing one of the first i-Ad in Europe. The application allowed them to experience the show into the palm of their hands.
Results and Effectiveness
– More than 800,000 unique visitors.
– 6 minutes spent on average on the website.
– 1,5 million video views on YouTube.
– More than 4,000 media and blog fall out
– Over 30000 fans on Facebook.
– +7 pts image on the « trendy » and « modern » items
The iAd generated an extraordinary level of engagement:
- Time spent on the iAd above 2 min which is 2 times the iAd average.
- A click rate of 1.85% which is 10 time the average click rate on traditional web-banners
Ogilvy Paris Speaks Out on Apple’s iAd - (from Ogilvy Entertainment Blog)
It’s been six months since Steve Jobs announced he will revolutionize the ad industry through his new mobile ad format iAd, Apple’s bold bid to create a market for mobile ads that don’t, in his words, “suck”. With one super ambitious goal: Make people love advertising again. Six months later a lot of questions are being raised.
Does Apple’s iAd have the ability to revolutionize the ad industry as iTunes did with music and iPhone has done with the Telco industry? What are the early adopters saying? Ogilvy Paris speaks out as one of the first users of iAd in Europe for their infamous Perrier by Dita. We sat down with Frederic Levron, Head of Digital Branded Content at Ogilvy Paris.
Tell us the reason why you recommended to your Perrier client to be one of the first to seize upon Apple’s iAd launch in Europe?
The Apple team came to us to introduce iAd two months before its European launch. We were super excited to discover what the Apple team was capable of doing in our industry and even more excited because we had in mind Apple’s belief that iAd would make people love advertising again. With this, we got ten of our best Brands together in a room (IBM, Nestle, Perrier, Louis Vuitton etc…) to hear Apple’s pitch. To be part of the first European round you had one week to put 1 million euros on the table for iAd. Because of the investment and because of what Apple represents to Marketers/Advertisers, the expectation was higher than ever. But, five reasons ultimately convinced us to move forward:
1/ Consumer total immersion in the brand experience.
It’s the only digital format that has allowed us to get the consumer enveloped in the total Brand Experience. Providing a mix between the great emotion of TVC AND digital interactivity.
2/ Ability to get very precise on our media targeting.
Through Apple’s apps targeting strategy, Apple is able to propose a much more efficient view on who the ad is reaching, compared to other formats.
3/ The inherent PR value that comes with being the first.
An investment of 1 million euros in the French market is comparable to the cost of producing an ambitious TVC or buying broadcast media such as YouTube to air one campaign in home page during the period of a month: it’s a huge decision to take. Even more so when this investment concerns a Mobile marketing strategy that’s not yet proven on a device that has less than 10% penetration in the French market. In this context, more than delivering something in line with the strategic objectives, you want to be sure you’ll generate some Earned Media too.
4/ Faith in Apple’s ability to deliver.
Marketers and Advertisers are brand builders. And, when it comes to this, Apple is one of the first benchmarks we have in mind. It creates a kind of fascination and emotional decision that we need to stay mindful of when evaluating it for our Brands.
Perrier was an obvious fit and we chose to go for it. It was meaningful from a Target point-of-view, a Brand point-of-view and it was aligned with the engagement strategy that we were running for this Brand. Moreover, the business conditions where perfect. We were launching a Perrier limited edition with Dita Von Teese and looking for a way to make the brand even more engaging. Perrier has always been an iconic brand with its innovative and out-of-the-box thinking when it comes to creation. iAd was the perfect way to deliver a totally fresh Brand experience to a really specific target of Trendsetters.
We built a dedicated experience on Apple’s iAd through iPhone devices — a digital interactive four minute video experience that transforms your iPhone into “The Perrier Mansion”. An intimate show in which you are in complete control, or at least will try to be… Dita takes you to every corner of the Mansion and initiates you to new pleasures in each of its rooms.
In the “Dark Room “, you’ll have to be accurate enough when tapping on your iPhone screen to capture the most lascivious poses of a show performed in the dark. In the room “Roll the Dice”, you have to shake your iPhone to roll the dice and Dita will do only what chance decides. Those lucky enough to get the “double Perrier” still remember what they got to see… In the third room of the mansion, Dita is performing one of her sexiest shows while every 5 seconds a curtain is falling down threatening to stop your view… To see the show you will have to keep the curtain from falling by frenetically typing on your iPhone screen.
How was the collaboration with Apple during the production phase? Joyful but Bumpy. When you drive innovation, the road is never never never straight- forward. You have to deal with the unexpected. This is the price that “Leaders” pay compared to the “Followers.” From my point-of-view, most of the issues were due to the fact that we were the first in Europe. The Apple team in Europe was growing along the way with people totally new who were trying with us to push boundaries of this new format. It has an impact on project management and client service. In our experience, we had one day to test the iAd before going live. And, we found that some key elements of the experience were missing. Finally, we postponed the launch to be sure the iAd was as amazing as we wanted it to be.
Do you have any insights on the reasons why it was so bumpy, that you could share? As I said, running innovation is always bumpy—especially when creative/client service expectations are really high. In this case, I do think Apple is a little bit a victim of their reputation. When you’re working with Apple you’re expecting the best. In parallel, you have to look at the way Apple is use to working to understand the issue they’re facing today. From the beginning of their success story, Apple has been developing extraordinary products that have deeply impacted the pop culture. They did it their way, in the dark, in a closed process where nobody was allowed to penetrate. Today, when Apple is jumping into the Ad business through iAd, they are embracing a brand new way of working. With new partners: Brands and Advertisers. The consequence of this impacts every core discipline of the production chain. But we all know the Apple folks are learning very very fast. That said, nothing from what we experienced isn’t fixable: A near-future iAd for Perrier is in the pipe, and I’m sure the journey will be much smoother.
And what about the creative relationship with Apple? There’s a lot of noise on Madison Avenue about how Apple is too controlling in the creative process. Perrier Mansion’s iAd is a super ambitious creative product. One of the most ambitious iAds ever made–if not the most ambitious. We could not have managed to launch this kind of creative product if Apple were not on the same page as us and 100% up to working as a team–especially in such a short window of time. But a single ambition drove us: to push the limits of mobile advertising and to deliver the most exiting iAd ever made. Apple’s creative directors and developers worked hand-in-hand with the Ogilvy team. From the kick off meeting to the D-Day!
What are the first results? Beyond production issues that seem to inevitably accompany any innovative project, only the results count: the Perrier Mansion’s iAd has been 40 times more efficient than any other digital ad format when you compare click rate. According to Mediaminds 2010 Study, the average click-thru-rate for digital ads is 0:09. We’re seeing that people spend an average of 2 minutes playing with the interactive Perrier Dita video brand experience. That’s 7 times more time spent than on Brand websites or watching videos on YouTube. (The average time spent on watching a video on YT is 30secs. Source: YT 2010). The Perrier Mansion’s iAd’s click-thru-rate and time spent is 2 times better than any other iAd ever made (US/Europe).
Do you believe that iAd will revolutionize the Ad industry? In France, it’s reported that 70% of the audience doesn’t like Advertising. And only 38% find it useful. (Source: Figaro étude Nielsen 19/10/2009). The consumer behavior has changed. The way we think and deliver our Brand messages has changed too. As an Advertiser, we need a helpful partner who can provide us with the tools and format that reinvents the Brand Experience. And, to deliver creation that tells a story and engages the user by putting him at the heart of the storyline. From that point of view, iAd is definitively revolutionizing the mobile ad industry. From an efficiency stand point, when iAd is used at 100% of its capacity and your creation is built upon a big idea, it’s blowing out every result we’ve seen on Mobile ad and Web ad marketing.
What has to be improved? In parallel to what we’ve already talked about (project management/client service/tracking tools) one of the main reason marketers are choosing iAd is its ability to target. From this first experience the reality is slightly different. Thanks to the apps segmentation, it’s now easy to know what the user is interested in (music, sports, lifestyle etc.). His “profil chinois”. Apple will have to deliver on this one if they want to have the trust of Marketers.
Are you up for recommending iAd to one of your other brands? To reach a specific target of people who are the next standard of customers (not reactive to an old model of interruptive marketing / always on-the-move / consuming content from several devices / digitally active) Apple iAd is definitely something we will have to integrate into the full strategy of our brands.
Advertising Agency: Ogilvy France, Paris Executive Creative Director: Chris Garbutt Creative Director: Fabio Costa Copywriters: Baptiste Clinet/Nicolas Lautier Art Directors: Baptiste Clinet/Nicolas Lautier Interactive Designer: Ben Tricklebanck Technical Developer: Karl Ringman Production Company: B-Reel, New York Director: Anders Hallberg Year: 2011 Shortlist
Advertising Agency: JWT, Paris Executive Creative Director: Andrea Stillacci, Pascal Manry Art Director: Giovanni Settesoldi Copywriter: Luissandro Del Gobbo Photographer: Riccardo Bagnoli Illustrator: Claudio Luparelli Year: 2007 Silver Lion for the campaign
Aquafresh Flexigel – EAR/NOSE
Advertising Agency: Callegari Berville Grey, Paris Executive Creative Director: Andrea Stillacci Art Director: Jerome Gonfond Copywriter: Yannick Savioz Photographer: Ilario and Magali Year: 2008 Silver Lion for the campaign
SHS Teen Clothes – GOODBYE INNOCENCE
Advertising Agency: Callegari Berville Grey, Paris Executive Creative Director: Andrea Stillacci Creative Directors: Giovanni Settesoldi, Luissandro Del Gobbo Art Director: Giovanni Settesoldi Copywriter: Luissandro Del Gobbo Photographer: Riccardo Bagnoli Illustrator: Claudio Luparelli/Artout Year: 2009 Gold Lion for the campaign
Febreze (pet odor eliminator) – DOGHOUSE
Advertising Agency: Callegari Berville Grey, Paris Executive Creative Director: Andrea Stillacci Creative Directors: Giovanni Settesoldi, Luissandro Del Gobbo
Art Director : Cedric Auzannet
Copywriter : Benjamin Dessagne
Photographer : Gettyimages – Jupiterimages
Retouching : Frederic Perrot Year: 2009 Bronze Lion
Citroen C3 – SHOPPING
A Citroën is parked in a parking. Two women arrive and take their shopping bags out of the trunk. On the left of the car, in suppers, a counter with a price which is decreasing while the women remove the shopping bags from the trunk. At the end the counter stops and appears the real price of the car.
Advertising Agency: H Executive Creative Director: Gilbert Scher, Giovanni Porro Art Director : Luca Cinquepalmi
Copywriter : Marco Venturelli
Production Company: Wanda Productions
Director: ACNE Year: 2009 Silver Lion
Citroen C3 Picasso – DOG
Throughout the film, we will follow the tribulations of an abandonned dog, wandering among people who seem to ignore him completely. But this is no ordinary dog : it is made up of various items such as a pair of shoes, a purse, a blow-dryer, diving goggles etc. Those represent all the things that wouldn’t fit into a car. But in the last scene, we see a couple loading the trunk of their Citroen C3 before going on holidays, and calling their dog. The pet, who thought he had been left behind, happily gets up and jumps into the trunk where there is enough room for him to sit comfortably.
Advertising Agency: H Executive Creative Director: Gilbert Scher
Art Director : Luca Cinquepalmi
Copywriter : Marco Venturelli
Production Company: Wanda Productions
Director: Sebastian Strasser Year: 2010 Silver Lion and Bronze Lion
Findus Fraich Frites – NOAH/IDA/SWEN
Advertising Agency: Grey, Paris Executive Creative Director: Andrea Stillacci Copywriter: Benjiamin Dassagne Art Director: Cedric Auzannet Photographer: Achim Lippoth Year: 2010 Silver Lion for the campaign
Febreze (pet odor eliminator) – LORD’S DOG/GRANDMA’S DOG/CELEBRITY’S DOG
Advertising Agency: Grey, Paris
Chief Creative Officer: Frederic Temin
Creative Director: Luissandro Del Gobbo, Giovanni Settesoldi
Art Director: Giovanni Settesoldi, Luissandro Del Gobbo
Copywriter: Luissandro Del Gobbo, Giovanni Settesoldi
Illustrator: Scott Giannini
Photographer: Tony D’orio Year: 2011 Bronze Lion for the campaign